
Independent studio
May the nightmare be with you
Independent thriller from Italy. First project: It Only Takes One Bullet.
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01 / Who I am
One engineer, one game
I am a software engineer. I live in Italy and I come from a world with no half measures: a system either works or it does not. I spent years building that discipline, and I have finally decided to throw myself at this project.
The vision: atmosphere before noise
The project sits on the border between thriller and horror, with a story that will be anything but light. I believe in suspense built out of pacing, detail, and respect for the player. It is an approach where care in the design counts for more than a large budget, and where attention to detail can still make the difference.
The goal: a new direction for Italian game development
To bring fresh air into the Italian games market. I do not want to make something disposable, or a title to be promoted only because it was made at home, but games that can hold their own internationally, head up.
It Only Takes One Bullet is the first concrete step in that direction. If the formula works, it will only be the beginning of a road already mapped out.
02 / The game
It Only Takes One Bullet
The end of a long journey, and a protagonist who has had everything taken from him and has spent the last years of his life walking the road of revenge. Follow Mako on that journey and face everything he finds in a land full of mysteries and unknown creatures.
Enter the game
03 / Support
Patreon keeps this going.
There is no publisher behind this game. Patreon funds the development, and it returns something concrete: the C++ plugins written for Unreal along the way, early previews and demos, and the chance to have a detail of your own end up in the game. Following on the other channels costs nothing and helps too.
Support on PatreonContact
Get in touch
Collaborations, press, support or just a question: we answer everything by email.
info@italiannightmares.com
04 / Channels
Stay close to the nightmare.